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Old Jun 06, 2006, 06:40 PM // 18:40   #1
Lion's Arch Merchant
 
Join Date: Mar 2006
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Default The "Weak" Assassin

No, its not a complaint. Its a build.

A/Me
Illusion 8
Dagger 13+
Critical 11
Shadow 9
(I use runes and mask in here somewhere but I forgot which on)

Palm Strike (e) - Counts as Off hand attack
Golden Phoenix Strike- Off hand attack, hits if enchanted
Twisting Fangs - bleeding and deep wounds. kick butt
Horns of the Ox (or Critical Strike, or any other Dual)
Golden Lotus Strike - net +4 or 5 energy lead attack
Shadow Refuge (or go all out and use a teleport skill) - healing and survival
Distortion - 75% evade stance.
Illusion of Weakness - Gives 150 hit points if your health goes below 25% FROM ATTACKS.

I basically am trying this out because I'm not very good at the micro-management, and I have lag. I forget to re-activate enchantments.

The idea here is to hit with 2 Dual attacks in quickly. GPS> Twisting . This essentially does 220 or so hits damage on a 500 hit-point mob (counting the duration of the bleeding, and assuming you kill the mob before deep wounds ends) Use Distortion for defence.

Illusion of Weakness gives 150 hits when it ends, and there is no upkeep or time limit. So it helps you survive, as well as enables Golden Phoenix Strike and Golden Lotus Strike. Use Golden Lotus strike if your 4 main attack skills are still recharging and you are low on energy. If the enemy is focusing on you, you need to use distortion, and run away, cause your energy will run out to quickly. If, however, you don't want to use distortion, you don't have to put any points in Illusion. However, in that case, you should just disipline yourself to remember to re-activate your Assassin enchantment every 30 seconds. 8 illusion reduces the cost of distortion to 2 energy everytime you get hit...which is manageable in shorter fights. This build is for PVE BTW.

In truth, I just started trying this out. Its OK. The Assassin is difficult and I'm still dying a lot, but that's me, not the build.
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Old Jun 06, 2006, 07:32 PM // 19:32   #2
Ascalonian Squire
 
Join Date: May 2006
Guild: None at the moment
Profession: Rt/N
Default NRG Managment On this Build

I like the approach, but here is a suggestion to this build, you get to your Double strike EXTEMLY quickly, which is good, but instead of using shadow refuge, lean towards the teleport to get out of danger, with that quick health boost, you should be able to unload both your double strikes, and maybe a couple more hits before your health is critical, i suggest teleporting right when you get the health point spike, and with that switch in skills, you can drop the points out of shadow, and a point out of dagger mastery, and get your critical strikes up to 13(for the +3 nrg gain on critical) Now this means that critical defenses(probably at about 40% chance to evade, and renews on criticals) can be subbed for distortion, while not as effective on defense, will allow you to keep your energy up. Also, critical eye can be subbed for golden lotus now, which will probably net your alot more energy in return, and help with keeping critical defenses up. :-D I hope that helped out a bit :-D
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Old Jun 07, 2006, 11:15 AM // 11:15   #3
Lion's Arch Merchant
 
Join Date: Mar 2006
Default

I'm iffy on the whole critical eye/critical defence thing. It just seems so...random. I wish someone would share on this forum how often this works, or give a better breakdown of the results.

Anyway, what you are proposing is a more standard build. And that more standard build might be better than this... I don't know. The Weak Assassin build is for those who want to use *If Enchanted* skills (GPS / GLS) ...for the purpose of getting quick dual-strikes out ... without having to mess around with keeping critical eye and critical defence up. I just find its hard enough keeping track of where all the mobs are at and what skills are on cooldown and what is my health, without having to also keep track of if enchants are up.

And I sort of feel that if I'm going to use Illusion of Weakness anyway, I should use distortion because otherwise its sort of a waste of the points invested into Illusion.
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Old Jun 07, 2006, 12:08 PM // 12:08   #4
Lion's Arch Merchant
 
Join Date: Mar 2006
Default

^^^ I have come to the decision that this build does not really work. The idea of having the enchant on is cool. But distortion uses too much energy to be effective. Oh well...back to the drawing board.
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Old Jun 07, 2006, 04:25 PM // 16:25   #5
Ascalonian Squire
 
Join Date: May 2006
Guild: None at the moment
Profession: Rt/N
Default

Quote:
Originally Posted by ogami_ito
^^^ I have come to the decision that this build does not really work. The idea of having the enchant on is cool. But distortion uses too much energy to be effective. Oh well...back to the drawing board.
Kinda saw that coming, the Illusion of weakness was a cool thought though... but distortion RAPES an assassins nrg took quickly, and if your not swinging, not are you not gaining, energy, your losing energy, AND are rendered usless because of the loss of energy, just tweek the skill build, u might find where illusion fits in and catchs a warrior off guard
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